Best Build for Rank E Arena Matches in Armored Core 6 (AC6)
So, you’re gonna try to head up the totem pole in Armored Core 6’s Arena? Well, that’s certainly gonna be quite the task, and you’ll have plenty of tough fights coming your way. If you needed help,here’s my best builds for the Rank E Arena matches in AC6.
What Is the Best Build for Nosaac in AC6?
Kicking off your venture out ofRank Fis going to be Nosaac, piloting the AC Bitter Promise. He’ll mostly stay on the ground for the majority of the fight, unless you taunt him by going too high. He moves quickly, but not so much that you can’t land a few solid hits on him. His laser weapons can catch you off-guard, so make sure to dodge those unless you want a storm of missiles on top.
I used theVvc-760PR Plasma Rifleto whittle down his health through explosions from the sky, and once he was staggered I went in with theVvc-770LB Laser Bladeto deal massive damage. To deal intermittent damage, I used theshoulder-mounted missiles, bothPlasmaandKineticto help keep his stagger bar from dropping in between blade swings.

To stay in the air and lay a barrage from above, I used theBuerzel/21D Boosterand a lightweight enough mech to stay nimble while moving. you’re able to use theVP-424 Tetrapodlegs to give yourself the advantage of hovering as well, so you can attempt to trap him in a corner and take your victory.
What Is the Best Build For V.VI Maeterlinck in AC6?
A shockingly difficult departure from the first fight of your Rank E career, V.VI Maeterlinck is a nimble and damaging opponent that can give you a serious challenge. Her AC named Infection will prove to behave just like that, with aggressive speed and a Pulse Gun on top to buzz around you and deal surprising amounts of damage.
To beat V.VI Maeterlinck, use the HI-16: GU-Q1 Pulse Gun just like she does to overwhelm her and stagger her AC.I would suggest moving in close after that to deal as much damage as possible; I used shoulder-mounted missile launchers and aVvc-760PR Plasma Rifle.Using blast damage will make it easier to hit her as she tries to get away.

Because she attacks from above, do what you’re able to to not let her get on top of you and deal too much damage. Try to build your AC to match her agility with theKASUAR/42Zlegs so you can get in the air and move unpredictably to avoid her Pulse Gun. Time your attacks for when her weapons are overheating, and you can move onto your next match in no time.
What Is the Best Build for Little Ziyi in AC6?
Little Ziyi is going to be moving around the ice like a skater, because her main shtick is going to be speed and the ability to dodge. She’s got two Bazookas so she can deal some heavy damage, but if you don’t let her get behind your AC you should be able to repel this one.
To take out Little Ziyi in her AC Yue Yu, build your AC focusing more on close-range and melee attacksto take advantage of how close she’ll get to you anyway. I used theVvc-770LB Laser Bladeto stagger and do heavy damage in the open, and when I got her in a corner I used a charged up shot from theVvc-760PR Plasma Rifleto hit her with a blast bigger than she could dodge from.

Once again, I found myself using a pretty standard-yet-agile build to keep Little Ziyi at bay, making sure I could withstand her attacks if she got close enough. You can use theVP-424 Tetrapodlegs to hover above her, or just keep bouncing up and down with lighter legs until you wear through her defenses.
What Is the Best Build for V.VII Swinburne in AC6?
Before you can graduate from Rank E, you’re gonna have to take on one last opponent. V.VII Swinburne pilots his AC, Guidance utilizing both excellent mobility and strong defenses. If you can overwhelm those defenses without being swamped by his attacks, then you should be just fine.
I found it easiest to use theHI-16: GU-Q1 Pulse Gunto really burn through his stagger bar as fast as possible, and then while he was stunned, hit him with bothPlasma and Kinetic shoulder missiles. TheVvc-760PR Plasma Rifleis great for leaving a blast of plasma energy in an area to at least keep him from regenerating before you can move in.

Try to focus your AC’s build on agility and speed, because when V.VII Swinburne moves in for an attack with his electric blade, you don’t want to be anywhere close. He uses theVP-424 Tetrapodwhich keeps him in the air, but if you’re able to, use theKASUAR/42Z Reverse Jointlegs to give you the edge over his speed.
Those are mybest builds for the Rank E Arena matches in Armored Core 6.If any of these builds didn’t work for you, just keep mixing it up until you find a combination that give you the perfect AC for the occasion. For morebuildandmissionguides, keep checking back here.
