New Valorant Update Fixes Input Latency, But There’s a Catch; Full Patch 6.04 Notes

This week sees the launch of Valorant’s latest update, which comes in tandem with the second season of Episode 6. While the big news is the addition ofnew Agent Gekko, there’s also a small tweak to thread synchronization that will reduce the input latency. There’s a caveat, though.

The update is only set to make an impact for those who run VSYNC, which, let’s be honest, isn’t very many of us. VSYNC is a feature that mitigates screen-tearing by locking a game to a certain FPS, but it typically increases input latency and so isn’t recommended for shooters. At least for those who are forced to run VSYNC due to tearing, the latency is reduced. Only slightly, though! Here are the full patch notes:

Valorant Patch 6.04 notes reveal changes to server

AGENT UPDATES

Gekko goes live!

PERFORMANCE UPDATES

Gameplay Systems

Performance

If you haven’t already, check out Twinfinite’s overview of thenew battle pass for Episode 6, Act 2. You can also read up on thenew Oni 2.0 skinsthat will be live in the store later today (and tomorrow outside the U.S.).

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