No Sleep For Kaname Date Walkthrough Guide
There’s a lot to unravel in No Sleep For Kaname Date, one of the most mysterious games of the year. You’ll be required to solve dozens of complex puzzles and finally reveal the reason for several disappearances connected to Kaname Date. Usually, it takes about 10-12 hours to complete this game, but with the help of our walkthrough guide, you’ll manage to do it in under three hours.
Table of contents
Chapter 1: Act Call
The first chapter is the basic tutorial, which is easy to complete, although there are a few choices you need to make. On the first prompt, choose: “I escaped from an abandoned factory.” Once the aliens abduct you, the first game begins.
Escape From the “Ancient Civilization”
During the first task you need to examine all the interactive items on the alien spaceship. After that, follow these steps:
At this point, a red pedestal will emerge from the floor. You need to pick up a stick nearby and do the following:

This will destroy one of the large crystals on the spaceship. Pick up a Crystal Shield from the rubble and continue:
Now you need to place the Bronze Sumerian Idol on the wooden star. This will reveal a Lapis Lazuli Sumerian Idol, so pick it up:

Finally, you’ll unlock the map of the Solar System with coordinates, which you may use to travel from one planet to another.
Chapter 2: Intro
You’ll arrive at the Golden Yokocho. Open your map, head over to the Lemniscate building, and speak to the receptionist:
After speaking to Hitomi, travel to the Maid Cafe Sunfish Pocket:

Lastly, travel to Matsushita Diner, the final point of interest on your map:
Once you arrive at the Warehouse District, you’ll be attacked by Mizuki. But then you may ask her questions:

Decadent Knell
The first thing that you need to do in the Somnium is to read the script that’s floating in the air. Then, follow these steps:
Now you can enter the large monitor and get transported to the spinning roulette. Here, you need to do this:

Further on, you need to enter the Door-Shaped Monitor F, and choose the following answers:
After unlocking Mental Lock #3, you’ll get a new script to follow. Here’s what you need to do:
There’s one final script left to read to unlock the last Mental Lock:
Once you’re back in the lab, speak to Hina sitting in the chair. Then, speak to the Boss about the picture of the Statue of Liberty.
Escape From the Curse
You need to get out of the enclosure that’s being deliberately drowned. Do the following to escape:
Switch to Ota’s view and investigate the outer room with baths of different colors:
Align the shapes and colors according to the image above. This will unlock the passage through the flooded box.
Approach the Memento Appraisal System on the outside of the box as Ota and enter the password as shown in the image above.
Finally, approach the CO2 switch and turn the red valve. Check back on Iris, who’s still alive, and insert the key into the door with the eye symbol.
Chapter 3: Bridge
When you’re back in the lab, talk to the Boss about the Moonshot Program. Then, go to the Kumakura office and ask about Moma:
When you return to ABIS HQ, speak to Ryuki about the Boss and investigate her room. Then, go back to the Lemniscate building:
Once the console appears, select the “Reboot” option to reload Somnium, which unlocks Mental Lock 1 (Rebooted the World). Then, follow these steps:
At the very end of the dramatic encounter of the Boss and Pewter, choose the “Null” option to unlock Mental Lock #3:
This will unlock the final Mental Lock #5 (Undid the deleted memories). Lastly, interrogate Pewter about Iris.
Escape From the “Invitation to an Otherworld”
You’ll appear as Iris in the Otherworld. Take a seat in the viewing seat and follow up with these steps:
This card will allow Moma to purchase alcohol at the vending machine, and you’ll get the Alcohol-Filled Paper Cup.
This will unlock the panel cabinet from the Iris’ side. Pick up a 5F button and Proverb Card 2. Then, push the big red button in the panel to activate the constellation hologram.
After a cutscene with Iris, pick up the 1F button from the floor and press it in the elevator. Then do the following:
Ota will receive the Moon and Eye Key and finally be able to leave the elevator and join both Moma and Iris. Approach the door with the eye symbol and use the key to unlock it.
Chapter 4: Modulation
Talk to Mizuki in her room and help Ryuki deal with the armed men in the underground metro station. After a short briefing, you will start a new challenge.
Escape From a “Non-Existent Station”
After investigating the train, leave it and investigate Kaname’s car outside:
Now you can pick up a White Chip from the table and insert it into a small table on the dance floor:
Once you hit the power button, the bomb will stop ticking. Then, follow these steps:
As soon as you press the Hologram button behind the panel door, it’ll activate the Kaname’s image in the train.
This will complete the challenge, and you’ll be released from the train. After speaking to the Inspector at the train station, do the following:
Inside the pod, you’ll see a woman that’s been missing named Sakura Asahi. Then, follow these steps:
Make the following choices in order at the Jack-O-Lanterns:
Now descend onto the railways again and help Sakura get up. This will unlock the final Mental Lock, which will complete the challenge.
Chapter 5: Shout Chorus
After the discussion in the lab, go to the Bloom Park. Investigate the area and speak to Akami, Sakura, and Hina:
Finally, you can visit the Amabie TV and speak to Iris, who’s doing well at this point. This will end the game on a high note with Kaname and Iris reuniting after a long separation.
That’s everything you need to know on how to complete the No Sleep For Kaname walkthrough. For more guides, check outThe Drifter Walkthrough — A Complete GuideandDawn of Man Walkthrough.