Outer Worlds: How to Make Peace With MSI and Iconoclasts

The Outer Worlds is a gameentirelyabout player choice, letting you play however you want to on top of making plenty of world-altering decisions. One of the game’s major conflicts revolves around the planet Monarch and two opposing factions there. Here’show to make peace with MSI and Iconoclasts in Outer Worlds.

How to Make Peace With MSI and Iconoclasts in Outer Worlds

Monarchis governed by two major rival powers, the MSI in Stellar Bay and the Iconoclasts, people who split off and started their own settlement in Amber Heights. The main quest Radio Free Monarch has you interact with both of these groups. In order to properly set up the eventual peace, there are a couple of things you must do for the Iconoclast half of Radio Free Monarch.

Earn Zora’s Trust

Both of these things are incredibly important before setting off to Devil’s Peak Station to continue the main quest. At the end of Radio Free Monarch, a ship will fall from the sky, and you’ll begin the Canid’s Cradle quest.

Get Zora To Agree With Making Peace

Sanjar’s Side of Peace

Once talks are finished, you’ll get thePeace in Our Time trophy/achievementto pop. If you’d also like to earn the Monarch Abides trophy/achievement, simply reload the save you made before getting the Targeting Module and directly give it to whichever side you want. This will start a fight between the two, and once the other side is wiped out, it will unlock. Who knows, the outcome of this might even factor intoThe Outer Worlds 2.

Hopefully, that helps clear uphow to make peace with MSI and Iconoclasts. If you need any other help, verify to check out ourOuter Worlds guide wikior check out our additional links below.

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